Scene Graph

The scene graph displays a list of currently loaded scenes and their objects.

Create a new Scene

A new empty scene can be created by right clicking the window and selecting "Create->New Scene". This new scene will automatically be added to the scene graph so you can start editing it. Other loaded scenes will remain open.

Create a new Object

You can create a new empty object by right clicking the window and selecting "Create->Empty Object". If no scene is open, a new scene will be created automatically for you, otherwise the editor will automatically add the object to the currently active scene.

You can create a new object in a specific scene by right clicking the header for that scene and selecting "Create->Empty Object".

It is also possible to create a new object in another object, by right clicking the object and selecting "Create->Empty Object". The editor will automatically parent the new object to the object that was right clicked.

All of the above actions can also be performed by selecting an object/scene and pressing the actions corresponding shortcut.

Copying, Duplicating or Deleting Objects

Any object can be copied by right clicking the object and selecting "Copy". It can then be pasted on another object/scene by right clicking the destination object/scene and selecting "Paste".

If you select "Duplicate" the object will be copied and pasted inside the current parent or scene if the object does not have a parent. Note that duplicating an object will duplicate its entire hierarchy.

Selecting "Delete" will remove the object and its entire hierarchy from the scene completely.

All of the above actions can also be performed by selecting an object/scene and pressing the actions corresponding shortcut.

Saving Scenes

Right-clicking a scene in the scene graph reveals 2 options for saving your scene. Selecting "Save Scene" will save the scene to its corresponding asset. If it is a new scene that is not yet added to your project, you will be prompted to save it to a directory in your projects Assets folder.

You can save a copy of the scene by selecting "Save Scene As".

All of the above actions can also be performed by pressing the corresponding shortcut. Note that all scenes will be saved if done this way.

Other Scene Options

You can change active scenes by right-clicking the scene you wish to set as active and selecting "Set As Active Scene".

A loaded scene can be unloaded and removed from the scene graph by selecting "Remove Scene", this does not delete the scene from your project, but simply unloads it. Make sure to save your changes before doing this.

If you wish to reload the scene, you can select "Reload Scene" to reload to scene from its original asset. This process cannot be undone!

All of the above actions can also be performed by selecting an object/scene and pressing the actions corresponding shortcut.

Re-ordering and Re-parenting

Changing the order of your hierarchy is as simply as draggging an object and dropping it in between 2 other object, you can also parent it to another object by dropping it onto an object instead.

Unparenting can be done by either dropping the object in the empty space of the scene graph, or on the scenes header. It should also be noted that the object can be moved to another scene entirely by dropping it on a different scene.