Type Input
Namespace
GloryEngine
Summary
Global class for handling input
Methods
GetInputDevice(GloryEngine.InputDeviceType,System.UInt32,GloryEngine.InputDevice@)
Aqcuire a connected input device
GetInputMode(System.String)
Get an InputMode handle
GetAxis(System.UInt32,System.String,System.String)
Get the float value of an input axis
GetAxisDelta(System.UInt32,System.String,System.String)
Get the amount the axis has changed since the last fame
GetCursorPos(System.UInt32)
Get the current cursor position for a player
IsActionTriggered(System.UInt32,System.String,System.String)
Check wether an action was triggered this frame
SetPlayerInputMode(System.UInt32,System.String)
Change the InputMode of a player
This clears the players input data so if the specified InputMode is not found
the players InputMode will be unknown and will stop receiving any inputs