Type Input

Namespace

GloryEngine

Summary

Global class for handling input

Methods

GetInputDevice(GloryEngine.InputDeviceType,System.UInt32,GloryEngine.InputDevice@)

Aqcuire a connected input device

GetInputMode(System.String)

Get an InputMode handle

GetAxis(System.UInt32,System.String,System.String)

Get the float value of an input axis

GetAxisDelta(System.UInt32,System.String,System.String)

Get the amount the axis has changed since the last fame

GetCursorPos(System.UInt32)

Get the current cursor position for a player

IsActionTriggered(System.UInt32,System.String,System.String)

Check wether an action was triggered this frame

SetPlayerInputMode(System.UInt32,System.String)

Change the InputMode of a player
This clears the players input data so if the specified InputMode is not found
the players InputMode will be unknown and will stop receiving any inputs