Type SceneManager

Namespace

GloryEngine.SceneManagement

Summary

Scene manager

Properties

ActiveScene

The currently active scene

OpenSceneCount

Number of scenes currently open

Engine

Engine

Methods

CreateEmptyScene(System.String)

Create a new empty scene and add it to the open scenes

GetOpenScene(System.UInt32)

Get an open scene

GetOpenScene(System.UInt64)

Get an open scene by ID

CloseScene(GloryEngine.SceneManagement.Scene)

Close a scene

LoadScene(System.String,System.Boolean)

Open a scene by name

LoadScene(System.UInt64,System.Boolean)

Open a scene by ID