Type SceneManager
Namespace
GloryEngine.SceneManagement
Summary
Scene manager
Properties
ActiveScene
The currently active scene
OpenSceneCount
Number of scenes currently open
Engine
Engine
Methods
CreateEmptyScene(System.String)
Create a new empty scene and add it to the open scenes
GetOpenScene(System.UInt32)
Get an open scene
GetOpenScene(System.UInt64)
Get an open scene by ID
CloseScene(GloryEngine.SceneManagement.Scene)
Close a scene
LoadScene(System.String,System.Boolean)
Open a scene by name
LoadScene(System.UInt64,System.Boolean)
Open a scene by ID