Type SceneObject
Namespace
GloryEngine.SceneManagement
Summary
Handle for an entity object
Properties
Transform
Transform component linked to this entity
Active
Whether this object is active
Scene
The scene this object exists in
SiblingIndex
The index of the hierarchy order relative to the parent object
Or within the scene if no parent
ChildCount
Number of children parented to this object in the hierarchy
Parent
The object this object is parented to in the hierarchy
Null if no parent
Set to null to unparent
Name
Name of the object
Methods
RemoveComponent(GloryEngine.Entities.EntityComponent)
Remove a component from this entity
GetChild(System.Int32)
Get a child in the hierarchy of this object