Type UIScene

Namespace

GloryEngine.UI

Summary

UI scene

Properties

Renderer

Renderer component that owns this scene

ID

Unique ID of the UI scene

ObjectsCount

Number of objects that exists in this Scene

Methods

NewEmptyObject(System.String)

Create a new empty object with name in this scene

GetUIElement(System.UInt64)

Get an object in the scene by ID

FindUIElement(System.String)

Find an element in the root of the scene with a name

Instantiate(GloryEngine.UI.UIDocument,GloryEngine.UI.UIElement)

Instantiate a document into this scene