Type UIScene
Namespace
GloryEngine.UI
Summary
UI scene
Properties
Renderer
Renderer component that owns this scene
ID
Unique ID of the UI scene
ObjectsCount
Number of objects that exists in this Scene
Methods
NewEmptyObject(System.String)
Create a new empty object with name in this scene
GetUIElement(System.UInt64)
Get an object in the scene by ID
FindUIElement(System.String)
Find an element in the root of the scene with a name
Instantiate(GloryEngine.UI.UIDocument,GloryEngine.UI.UIElement)
Instantiate a document into this scene