Type UIElement
Namespace
GloryEngine.UI
Summary
UI element
Properties
Active
Whether this object is active
UIScene
The scene this object exists in
SiblingIndex
The index of the hierarchy order relative to the parent object
Or within the scene if no parent
ChildCount
Number of children parented to this object in the hierarchy
Parent
The object this object is parented to in the hierarchy
Null if no parent
Set to null to unparent
Name
Name of the object
Methods
RemoveComponent(GloryEngine.UI.UIComponent)
Remove a component from this entity
GetChild(System.Int32)
Get a child in the hierarchy of this object
FindUIElement(System.String)
Find an element in the children of this object with a name, the search only goes one tree deep
GetComponent``1(System.UInt64)
Gets a component by ID directly, for internal use only.
Must be a UIComponent.