Introdution
Glory is an under development, modular game engine and editor, written in C++. Check out the website for more information about Glory, or check out the GitHub page for the source code.
This site serves as a documentation for using Glorious, the engines editor, as well as to provide scripting references for built-in scripring modules.
These docs will continue to grow and be expanded upon to improve user experience.
Installation
Prerequisites
The editor uses Visual Studio 2019/2022 to compile your C# scripts. You also need to have .net framework 4.7.1 installed. If you use a custom scripting module then this is not required.
Download and Install
You can download the latest version of the editor here. Either download the installer and run it, or the portable zip and extract it to a folder of your choice.
Once installed you can open the project hub by running GloriousLauncher.exe
Quick Start Guide
Have a look at the quickstart guide for a short tutorial to make your first game with Glory.
